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Nintendo
Jul 12, 2017 0:44:35 GMT -8
via mobile
Post by ThirdMan on Jul 12, 2017 0:44:35 GMT -8
To be fair, I haven't put more than 12 hours into MK8, mostly because each four-track Cup only takes about ten minutes to play. But it is one of the most gorgeous-looking games that Nintendo has ever produced. In terms of replay value, I suppose it depends, to some degree, on how often you have friends over. I've only ever owned one Smash game (Brawl), and to me, it involved too much button-mashing. I might still grab the Wii-U version, though, when it becomes a Nintendo Select title.
BTW, these are the games I have for use on my Wii U, in case you were wondering:
Super Mario Bros. 2 Super Mario Bros. 3 Super Mario World Super Mario 64 Super Mario Galaxy Super Mario Galaxy 2 Super Mario 3D World Super Mario Maker
Mario Kart 8
The Legend of Zelda LOZ: A Link To The Past Ocarina of Time Majora's Mask Twilight Princess (Wii version) Skyward Sword Breath of the Wild
(I've been planning on grabbing Wind Waker HD, but I haven't decided if I want the disc or downloaded version.)
So, anyways, I got the system for Mario and Zelda games, and I'm stocked up in that regard. I don't regret the Wii-U purchase whatsoever. Heck, it was worth it for BotW and Mario Maker alone, to be honest.
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Nintendo
Jul 12, 2017 7:50:17 GMT -8
via mobile
Post by Zarnium on Jul 12, 2017 7:50:17 GMT -8
I believe I have 52 shrines and 54 korok seeds. Finding those seeds is going to be the death of me.
As for Wii U, it's a lot more useful if you don't have a GameCube or Wii, since there are a lot of ports and it can play Wii games. If you're only getting it for Wii U games, it's not as enticing of an investment, though I think Smash 4, Pikmin 3, Mario Maker, and Earthbound are worth the investment, especially since Wii Us and games are going to be pretty cheap soon.
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Post by ThirdMan on Jul 12, 2017 11:46:38 GMT -8
Yeah, I just wanted it as a catch-all Nintendo system. My only real disappointment is that they didn't make Gamecube games like Super Mario Sunshine available in the eshop (I gather they're saving those for the Switch). But apparently games bought on your Nintendo account, for the Wii U hard drive, will be able to be carried over to the Switch at no additional cost, once the Switch's online eshop (or whatever they're calling it) is up-and-running.
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Nintendo
Jul 12, 2017 12:39:23 GMT -8
via mobile
Post by Zarnium on Jul 12, 2017 12:39:23 GMT -8
But apparently games bought on your Nintendo account, for the Wii U hard drive, will be able to be carried over to the Switch at no additional cost, once the Switch's online eshop (or whatever they're calling it) is up-and-running. Really? I hadn't heard that they were doing that for sure. Also, quick BOTW question: after beating Ganon in Hyrule Castle (or whatever the end of the main quest is), does the game continue with him being beaten or does it just boot to the last save?
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Post by ThirdMan on Jul 12, 2017 12:49:17 GMT -8
It just goes back to the menu screen and, yeah, the last save is prior to beating him.
BTW, if you collect all of the Memories beforehand, the ending of the game is about four minutes longer (an extra section after the end credits).
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Post by Zarnium on Jul 14, 2017 20:20:13 GMT -8
That's a little disappointing, as I appreciate it when games let you save after beating the final boss and continue doing sidequests afterwards. It would probably be difficult to explain why the guardians are still evil after beating Ganon, though.
Also, in your quest to play all the Mario games available on the Wii U, don't forget Mario and Luigi: Superstar Saga! One of the best games with Mario's face on it, and it's only six bucks. At least, I think it's one of the best; it depends on how well you can stomach JRPG combat, though Superstar Saga makes battles less of a grind by using button commands.
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Post by Zarnium on Aug 15, 2017 12:59:30 GMT -8
I'm nearing completion on Breath of the Wild, I've done the main quest, every shrine, almost all the armor upgrades, and over half of the sidequests. I might take a short break from the game though, I've been using over 60% of my solo entertainment time playing it for a month and a half and I'd like to catch up on some other stuff.
I bought Arms recently, so I'm hoping to get into that soon, too.
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Post by ThirdMan on Aug 15, 2017 14:03:02 GMT -8
I did the main quest, all of the shrines, all but one of the Korok seeds, all of the side quests (one -- the Zora Stone Monuments quest -- wouldn't complete because of a glitch, but I did it), got most of the upgrades, and sit around 99.35% on the completion counter. I'd intended to go back through the list of locations to get the most of that remaining half-percent, but I've been busy with other things (Netflix shows, Wind Waker HD, etc.). Couldn't complete the Trials DLC, because the final section is too much of a pain in the ass...but my Master Sword is permanently upgraded to 50, having beaten the two earlier sections. Look forward to Part 2 of the DLC in the winter.
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Post by Incandescence 112 on Aug 15, 2017 17:35:26 GMT -8
I'm nearing completion on Breath of the Wild, I've done the main quest, every shrine, almost all the armor upgrades, and over half of the sidequests. I might take a short break from the game though, I've been using over 60% of my solo entertainment time playing it for a month and a half and I'd like to catch up on some other stuff. I bought Arms recently, so I'm hoping to get into that soon, too. But it was a very good use of your time, no? I couldn't put it down.
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Nintendo
Aug 15, 2017 18:11:51 GMT -8
via mobile
Post by Zarnium on Aug 15, 2017 18:11:51 GMT -8
Oh, I think it's great, if maybe not quite as amazing as the hype would have you believe. I do somewhat miss the classic-style dungeon crawls, and I still think the combat leaves a bit to be desired, if only due to the practically infinite healing items.
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Nintendo
Aug 15, 2017 21:06:03 GMT -8
via mobile
Post by ThirdMan on Aug 15, 2017 21:06:03 GMT -8
I think deaths are kind of meaningless in an open-world setting anyways, which is why I'm glad that Mario Odyssey has done away with the Game Over format altogether. While I can certainly see shortcomings with the game, the same can be said of any other game, and the overall breadth and freedom of movement of it wins out over most. After revisiting a number of the previous 3D Zelda games, the only one, for me, that approaches it in overall pleasure these days is Wind Waker HD, and people complained about the dungeons in that as well.
Perhaps something like Twilight Princess has more elaborate dungeons, but the overworld isn't nearly as enjoyable, and is more of a chore than anything else.
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Post by Incandescence 112 on Aug 15, 2017 22:28:15 GMT -8
I think deaths are kind of meaningless in an open-world setting anyways, which is why I'm glad that Mario Odyssey has done away with the Game Over format altogether. While I can certainly see shortcomings with the game, the same can be said of any other game, and the overall breadth and freedom of movement of it wins out over most. After revisiting a number of the previous 3D Zelda games, the only one, for me, that approaches it in overall pleasure these days is Wind Waker HD, and people complained about the dungeons in that as well. Perhaps something like Twilight Princess has more elaborate dungeons, but the overworld isn't nearly as enjoyable, and is more of a chore than anything else. I agree wholeheartedly with everything you said. In my opinion, it 100% lives up to the hype. And Wind Waker HD's dungeons are either ridiculously easy or ludicrously complex. My favorite dungeons are the ones from A Link to the Past/A Link Between Worlds and the shrines from Breath of the Wild. They didn't leave me exhausted and burned out on the game the way other 3d Zelda dungeons did (cough cough Great Bay Temple). Do you watch Arlo's video's on Youtube? He's basically a thin version of the Cookie Monster/Blue Elmo (it's up for debate I think). He does great, original, Nintendo videos. He recently made one basically arguing they should re-use Breath of the Wild's assets and core gameplay because it's addicting and amazingly fun and make another 3d Zelda somewhat soon, like Holiday 2019. The game would obviously be a fair bit smaller. It would be a shameful waste for them to throw out their hard work over the past five years. According to Aonuma, that took by far the most work during the developmental process of Breath of the Wild.
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Nintendo
Aug 16, 2017 4:23:04 GMT -8
via mobile
Post by Zarnium on Aug 16, 2017 4:23:04 GMT -8
I think it would be cool if they made another game with Breath of the Wild's engine, but put it in an urban setting. Like, similarly sized world, but 60% of it is Castle town, plus a couple other larger towns. That would make it a nice contrast to BOTW.
I'm expecting a smaller, less ambitious Zelda game to come out before too long, too. Usually handheld titles come out between the major console releases, but with the dedicated handheld line possibly being discontinued, I think we might get something like that on the Switch.
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Nintendo
Aug 16, 2017 7:42:46 GMT -8
via mobile
Post by Zarnium on Aug 16, 2017 7:42:46 GMT -8
Also, I'm less concerned about the lack of death in Odyssey since Mario games typically don't have much focus on detailed combat and most enemies die in one hit. I'm sure it'll be fine. What bugs me about combat in BOTW is that the combat seems like it should be complex, but the virtually infinite health throws all skill or tactics out the window when getting hit doesn't really do anything, even though fights still last a considerable length of time. The game was billed as rewarding stealth tactics, but there's no need for them whatsoever once you're more than a fourth of the way through the game.
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Nintendo
Aug 16, 2017 11:05:34 GMT -8
via mobile
Post by ThirdMan on Aug 16, 2017 11:05:34 GMT -8
That really depends which areas you visit in what order, in the game. Like, good luck trying to climb that tower surrounded by Wizrobes and water if you don't have a ton of arrows, food or health. The game is reasonably difficult at first, with your character dying after taking one big hit from a random enemy, but naturally gets considerably easier once you've powered up your character/armour, gotten a lot of heart-replenishing food, and have Urbosa's Fury. Besides, the more central challenge in this particular game is traversing the environment, especially vertically. You've got to carefully consider your path up a mountain, or risk running out of stamina and having to start over, while hoping it doesn't suddenly rain.
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